It is widely said that big things come in small packages. You
probably heard it in some perfume store talk, as a means to justify
paying a humble fortune for a volume of perfume smaller than a shot
glass. Or maybe you said it yourself when your girlfriend complained
about the size of the chocolate box you gave her. The only problem is
that this sentence is a cowardish way of getting away with anything you
wish. Oh, so the work I've done is way beyond the minimum? Can't fire me
- big things come in small packages, yo! Fuck that.
Back in early 2000's, MMORPGs started to bloom. Everyone was into Ragnarok, looking for free servers, leveling their characters for big war events and recently-released Warcraft 3 was tiptoeing towards becoming an RPG itself. There was actually a wide range of games to choose from for the first time ever, like a golden age of MMORPGaming. Good ol' days.
And then there was Tibia, the oddball,
the retarded little brother of the
family. If you never heard of "Tibia" except for the shinbone, don't
feel bad. Really, DON'T. You're not missing anything great at all, but I
shall summarize it just so we can discuss.
Back in early 2000's, MMORPGs started to bloom. Everyone was into Ragnarok, looking for free servers, leveling their characters for big war events and recently-released Warcraft 3 was tiptoeing towards becoming an RPG itself. There was actually a wide range of games to choose from for the first time ever, like a golden age of MMORPGaming. Good ol' days.
And then there was Tibia, the oddball,
The MMORPG Tibia is a game
created in the 90's, when computers had CRTs for monitors and ran
Windows 9x. Back then, it was a 2D, scrolling world game and had simple,
pixellated graphics, much like the first Legend of Zelda titles.
Unlike other MMORPGs, however, Tibia forgot to evolve together with the
rest of the world, and remains pretty much unchanged to this day. Huge
mistake...
While we don't need to play Apple Inc and release a new beat-the-shit-of-the-older-version product every six months and triple its price, it's generally agreed that as hardware gets better, software tends to follow through. And hey, it doesn't need to be some complete modification from head to toe: patch this or that, change the sprites, make better graphics... standard procedure.
While we don't need to play Apple Inc and release a new beat-the-shit-of-the-older-version product every six months and triple its price, it's generally agreed that as hardware gets better, software tends to follow through. And hey, it doesn't need to be some complete modification from head to toe: patch this or that, change the sprites, make better graphics... standard procedure.
Upgrading software
is not anything new, especially when what it's related to the internet.
And even so CipSoft didn't do shit towards adding something to its game.
And what "Tibians" got today is still something like this:
Don't get me wrong, there's nothing wrong with choosing a crap game to play. There is, however, in flaming other games, and it's this that pisses me off about Tibia players. They still think - despite the evident lack of popularity, unfairness, omnipresent cheating and not to mention the shitty gaming environment - that they're better than Runescape and WoW players. Woe us.
Let me make it clear: the only reason as to why I am calling this game a piece of shit is because I've already played it and it struck me so (yes, a stain in my honor. I will be forever marked as a noob for that!)
In fact this game sucks so hard that its players actually decided to modify it and create their own private servers to play as they wished. Like the workers took over the Kremlin, they cracked the game and made their own Open Tibia Servers.
Here are some of the game's best features:
1.Justice and Ethics
It's just so great how fair it is. You camel up and down in an Island completely naively until you're level 8. Then, excitedly, you migrate to the real world, just to be brutally murdered and raped by a gang of level 100+, stripped of all your equipment and live the rest of your Tibia life with your balls in your hands.
2.Fascist Money-talks regime
The standard account you use to play Tibia is Free and then there's a Premium one. Except that by using a free account you can only access 20% of all the game's features.
======== BUT IT'S FREE!!11ONE!1 =========
It's like every free account can only have access to the foundations of the game. You know, those posted back in the 90's in the first version of Tibia. The Tibia blog posts every single major update, like new monsters, spells etc, and then kindly puts at the end that will be available only for Premiums. Great shit.
3.Your effort in last place
Training in the game is ten times more of a burden than your job in real life. You actually start with all skills at 10, but in order to level up it goes like this: 5min to go to 11 from 10, 20min to 21 from 20 and then a whole fucking hour to level from 50 to 51. And then they wonder why so many people use macros.
Oh, nevermind the blood! Just another typical day in Tibia. |
This game signalizes that the end is nigh. It's Homo Sapiens's greatest shame. I think I'll link this to one of their forums just for the lulz.
Nice blog :) I encourage to check it out : http://besttibiastuff.blogspot.com/
ReplyDeletehow is it possible to compare a 3d game with a 2d game? nonsense
ReplyDeletePvp in tibia is much better , love it
ReplyDeletetibia is over 2000 times better than wow for sure
ReplyDeleteTibia is the shadow of what it used to be nowadays... But it had something that no other game I've played had... It was a real society inside of a game, you actually wanted to explore more but you know you could die and that was scary because death meant something... It was not perma-death but you'll lose a ton of items and exp. You actually knew which cities were safe and which one dangerous... Carlin was a bad neighborhood, However Ab'dendriel was pretty safe.
ReplyDeleteAlso there was mistery sorrounding everything... You actually wanted to know how to get certain things that were unreachable or sometimes reachable with long quests. You never knew if there was more to any NPC since there were no button to talk to them... It was a parser so you actually needed to write the message to the NPC. To be honest not even Skyrim, Oblivion, or any other game has given me the sense of adventure that Tibia had.
If you want to compare it with WoW... You can't. WoW is an end-game MMORPG with little mistery (But great raids IMO)... Tibia doesn't have an end... You just want more, to be more powerful and to have more influence in the server.
At least, that is what it used to be.